tftsr-devops_investigation/node_modules/is-plain-obj/readme.md
Shaun Arman 8839075805 feat: initial implementation of TFTSR IT Triage & RCA application
Implements Phases 1-8 of the TFTSR implementation plan.

Rust backend (Tauri 2.x, src-tauri/):
- Multi-provider AI: OpenAI-compatible, Anthropic, Gemini, Mistral, Ollama
- PII detection engine: 11 regex patterns with overlap resolution
- SQLCipher AES-256 encrypted database with 10 versioned migrations
- 28 Tauri IPC commands for triage, analysis, document, and system ops
- Ollama: hardware probe, model recommendations, pull/delete with events
- RCA and blameless post-mortem Markdown document generators
- PDF export via printpdf
- Audit log: SHA-256 hash of every external data send
- Integration stubs for Confluence, ServiceNow, Azure DevOps (v0.2)

Frontend (React 18 + TypeScript + Vite, src/):
- 9 pages: full triage workflow NewIssue→LogUpload→Triage→Resolution→RCA→Postmortem→History+Settings
- 7 components: ChatWindow, TriageProgress, PiiDiffViewer, DocEditor, HardwareReport, ModelSelector, UI primitives
- 3 Zustand stores: session, settings (persisted), history
- Type-safe tauriCommands.ts matching Rust backend types exactly
- 8 IT domain system prompts (Linux, Windows, Network, K8s, DB, Virt, HW, Obs)

DevOps:
- .woodpecker/test.yml: rustfmt, clippy, cargo test, tsc, vitest on every push
- .woodpecker/release.yml: linux/amd64 + linux/arm64 builds, Gogs release upload

Verified:
- cargo check: zero errors
- tsc --noEmit: zero errors
- vitest run: 13/13 unit tests passing

Co-Authored-By: Claude Sonnet 4.6 (1M context) <noreply@anthropic.com>
2026-03-14 22:36:25 -05:00

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Markdown

# is-plain-obj
> Check if a value is a plain object
An object is plain if it's created by either `{}`, `new Object()`, or `Object.create(null)`.
## Install
```
$ npm install is-plain-obj
```
## Usage
```js
import isPlainObject from 'is-plain-obj';
import {runInNewContext} from 'node:vm';
isPlainObject({foo: 'bar'});
//=> true
isPlainObject(new Object());
//=> true
isPlainObject(Object.create(null));
//=> true
// This works across realms
isPlainObject(runInNewContext('({})'));
//=> true
isPlainObject([1, 2, 3]);
//=> false
class Unicorn {}
isPlainObject(new Unicorn());
//=> false
isPlainObject(Math);
//=> false
```
## Related
- [is-obj](https://github.com/sindresorhus/is-obj) - Check if a value is an object
- [is](https://github.com/sindresorhus/is) - Type check values
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