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Adds a Claude Code plugin structure that exposes each NVIDIA DGX Spark
playbook as a triggerable skill, with an index skill ('dgx-spark') that
routes users to the right leaf based on intent and encodes the
relationship graph between playbooks (prerequisites, alternatives,
composes-with, upgrade paths).
Structure:
- overrides/*.md hand-curated frontmatter + Related sections
- scripts/generate.mjs zero-dep Node generator: nvidia + overrides → skills
- scripts/install.sh symlinks skills into ~/.claude/skills (--plugin mode available)
- skills/ committed, browsable, installable without Node
- .github/workflows/ auto-regenerates skills/ when playbooks/overrides change
Initial curated leaves: ollama, open-webui, vllm, connect-to-your-spark.
Remaining 37 leaves use generator fallback (title + tagline + summary
extracted from README) and can be curated incrementally via overrides/.
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| name | description |
|---|---|
| dgx-spark-jax | Optimize JAX to run on Spark — on NVIDIA DGX Spark. Use when setting up jax on Spark hardware. |
Optimized JAX
Optimize JAX to run on Spark
JAX lets you write NumPy-style Python code and run it fast on GPUs without writing CUDA. It does this by:
- NumPy on accelerators: Use
jax.numpyjust like NumPy, but arrays live on the GPU. - Function transformations:
jit→ Compiles your function into fast GPU codegrad→ Gives you automatic differentiationvmap→ Vectorizes your function across batchespmap→ Runs across multiple GPUs in parallel
Outcome: You'll set up a JAX development environment on NVIDIA Spark with Blackwell architecture that enables high-performance machine learning prototyping using familiar NumPy-like abstractions, complete with GPU acceleration and performance optimization capabilities.
Full playbook: /Users/jkneen/Documents/GitHub/dgx-spark-playbooks/nvidia/jax/README.md