tftsr-devops_investigation/node_modules/undici/lib/web/websocket/sender.js
Shaun Arman 8839075805 feat: initial implementation of TFTSR IT Triage & RCA application
Implements Phases 1-8 of the TFTSR implementation plan.

Rust backend (Tauri 2.x, src-tauri/):
- Multi-provider AI: OpenAI-compatible, Anthropic, Gemini, Mistral, Ollama
- PII detection engine: 11 regex patterns with overlap resolution
- SQLCipher AES-256 encrypted database with 10 versioned migrations
- 28 Tauri IPC commands for triage, analysis, document, and system ops
- Ollama: hardware probe, model recommendations, pull/delete with events
- RCA and blameless post-mortem Markdown document generators
- PDF export via printpdf
- Audit log: SHA-256 hash of every external data send
- Integration stubs for Confluence, ServiceNow, Azure DevOps (v0.2)

Frontend (React 18 + TypeScript + Vite, src/):
- 9 pages: full triage workflow NewIssue→LogUpload→Triage→Resolution→RCA→Postmortem→History+Settings
- 7 components: ChatWindow, TriageProgress, PiiDiffViewer, DocEditor, HardwareReport, ModelSelector, UI primitives
- 3 Zustand stores: session, settings (persisted), history
- Type-safe tauriCommands.ts matching Rust backend types exactly
- 8 IT domain system prompts (Linux, Windows, Network, K8s, DB, Virt, HW, Obs)

DevOps:
- .woodpecker/test.yml: rustfmt, clippy, cargo test, tsc, vitest on every push
- .woodpecker/release.yml: linux/amd64 + linux/arm64 builds, Gogs release upload

Verified:
- cargo check: zero errors
- tsc --noEmit: zero errors
- vitest run: 13/13 unit tests passing

Co-Authored-By: Claude Sonnet 4.6 (1M context) <noreply@anthropic.com>
2026-03-14 22:36:25 -05:00

110 lines
2.5 KiB
JavaScript

'use strict'
const { WebsocketFrameSend } = require('./frame')
const { opcodes, sendHints } = require('./constants')
const FixedQueue = require('../../dispatcher/fixed-queue')
/**
* @typedef {object} SendQueueNode
* @property {Promise<void> | null} promise
* @property {((...args: any[]) => any)} callback
* @property {Buffer | null} frame
*/
class SendQueue {
/**
* @type {FixedQueue}
*/
#queue = new FixedQueue()
/**
* @type {boolean}
*/
#running = false
/** @type {import('node:net').Socket} */
#socket
constructor (socket) {
this.#socket = socket
}
add (item, cb, hint) {
if (hint !== sendHints.blob) {
if (!this.#running) {
// TODO(@tsctx): support fast-path for string on running
if (hint === sendHints.text) {
// special fast-path for string
const { 0: head, 1: body } = WebsocketFrameSend.createFastTextFrame(item)
this.#socket.cork()
this.#socket.write(head)
this.#socket.write(body, cb)
this.#socket.uncork()
} else {
// direct writing
this.#socket.write(createFrame(item, hint), cb)
}
} else {
/** @type {SendQueueNode} */
const node = {
promise: null,
callback: cb,
frame: createFrame(item, hint)
}
this.#queue.push(node)
}
return
}
/** @type {SendQueueNode} */
const node = {
promise: item.arrayBuffer().then((ab) => {
node.promise = null
node.frame = createFrame(ab, hint)
}),
callback: cb,
frame: null
}
this.#queue.push(node)
if (!this.#running) {
this.#run()
}
}
async #run () {
this.#running = true
const queue = this.#queue
while (!queue.isEmpty()) {
const node = queue.shift()
// wait pending promise
if (node.promise !== null) {
await node.promise
}
// write
this.#socket.write(node.frame, node.callback)
// cleanup
node.callback = node.frame = null
}
this.#running = false
}
}
function createFrame (data, hint) {
return new WebsocketFrameSend(toBuffer(data, hint)).createFrame(hint === sendHints.text ? opcodes.TEXT : opcodes.BINARY)
}
function toBuffer (data, hint) {
switch (hint) {
case sendHints.text:
case sendHints.typedArray:
return new Uint8Array(data.buffer, data.byteOffset, data.byteLength)
case sendHints.arrayBuffer:
case sendHints.blob:
return new Uint8Array(data)
}
}
module.exports = { SendQueue }