tftsr-devops_investigation/node_modules/undici/lib/dispatcher/fixed-queue.js
Shaun Arman 8839075805 feat: initial implementation of TFTSR IT Triage & RCA application
Implements Phases 1-8 of the TFTSR implementation plan.

Rust backend (Tauri 2.x, src-tauri/):
- Multi-provider AI: OpenAI-compatible, Anthropic, Gemini, Mistral, Ollama
- PII detection engine: 11 regex patterns with overlap resolution
- SQLCipher AES-256 encrypted database with 10 versioned migrations
- 28 Tauri IPC commands for triage, analysis, document, and system ops
- Ollama: hardware probe, model recommendations, pull/delete with events
- RCA and blameless post-mortem Markdown document generators
- PDF export via printpdf
- Audit log: SHA-256 hash of every external data send
- Integration stubs for Confluence, ServiceNow, Azure DevOps (v0.2)

Frontend (React 18 + TypeScript + Vite, src/):
- 9 pages: full triage workflow NewIssue→LogUpload→Triage→Resolution→RCA→Postmortem→History+Settings
- 7 components: ChatWindow, TriageProgress, PiiDiffViewer, DocEditor, HardwareReport, ModelSelector, UI primitives
- 3 Zustand stores: session, settings (persisted), history
- Type-safe tauriCommands.ts matching Rust backend types exactly
- 8 IT domain system prompts (Linux, Windows, Network, K8s, DB, Virt, HW, Obs)

DevOps:
- .woodpecker/test.yml: rustfmt, clippy, cargo test, tsc, vitest on every push
- .woodpecker/release.yml: linux/amd64 + linux/arm64 builds, Gogs release upload

Verified:
- cargo check: zero errors
- tsc --noEmit: zero errors
- vitest run: 13/13 unit tests passing

Co-Authored-By: Claude Sonnet 4.6 (1M context) <noreply@anthropic.com>
2026-03-14 22:36:25 -05:00

136 lines
4.5 KiB
JavaScript

'use strict'
// Extracted from node/lib/internal/fixed_queue.js
// Currently optimal queue size, tested on V8 6.0 - 6.6. Must be power of two.
const kSize = 2048
const kMask = kSize - 1
// The FixedQueue is implemented as a singly-linked list of fixed-size
// circular buffers. It looks something like this:
//
// head tail
// | |
// v v
// +-----------+ <-----\ +-----------+ <------\ +-----------+
// | [null] | \----- | next | \------- | next |
// +-----------+ +-----------+ +-----------+
// | item | <-- bottom | item | <-- bottom | undefined |
// | item | | item | | undefined |
// | item | | item | | undefined |
// | item | | item | | undefined |
// | item | | item | bottom --> | item |
// | item | | item | | item |
// | ... | | ... | | ... |
// | item | | item | | item |
// | item | | item | | item |
// | undefined | <-- top | item | | item |
// | undefined | | item | | item |
// | undefined | | undefined | <-- top top --> | undefined |
// +-----------+ +-----------+ +-----------+
//
// Or, if there is only one circular buffer, it looks something
// like either of these:
//
// head tail head tail
// | | | |
// v v v v
// +-----------+ +-----------+
// | [null] | | [null] |
// +-----------+ +-----------+
// | undefined | | item |
// | undefined | | item |
// | item | <-- bottom top --> | undefined |
// | item | | undefined |
// | undefined | <-- top bottom --> | item |
// | undefined | | item |
// +-----------+ +-----------+
//
// Adding a value means moving `top` forward by one, removing means
// moving `bottom` forward by one. After reaching the end, the queue
// wraps around.
//
// When `top === bottom` the current queue is empty and when
// `top + 1 === bottom` it's full. This wastes a single space of storage
// but allows much quicker checks.
/**
* @type {FixedCircularBuffer}
* @template T
*/
class FixedCircularBuffer {
/** @type {number} */
bottom = 0
/** @type {number} */
top = 0
/** @type {Array<T|undefined>} */
list = new Array(kSize).fill(undefined)
/** @type {T|null} */
next = null
/** @returns {boolean} */
isEmpty () {
return this.top === this.bottom
}
/** @returns {boolean} */
isFull () {
return ((this.top + 1) & kMask) === this.bottom
}
/**
* @param {T} data
* @returns {void}
*/
push (data) {
this.list[this.top] = data
this.top = (this.top + 1) & kMask
}
/** @returns {T|null} */
shift () {
const nextItem = this.list[this.bottom]
if (nextItem === undefined) { return null }
this.list[this.bottom] = undefined
this.bottom = (this.bottom + 1) & kMask
return nextItem
}
}
/**
* @template T
*/
module.exports = class FixedQueue {
constructor () {
/** @type {FixedCircularBuffer<T>} */
this.head = this.tail = new FixedCircularBuffer()
}
/** @returns {boolean} */
isEmpty () {
return this.head.isEmpty()
}
/** @param {T} data */
push (data) {
if (this.head.isFull()) {
// Head is full: Creates a new queue, sets the old queue's `.next` to it,
// and sets it as the new main queue.
this.head = this.head.next = new FixedCircularBuffer()
}
this.head.push(data)
}
/** @returns {T|null} */
shift () {
const tail = this.tail
const next = tail.shift()
if (tail.isEmpty() && tail.next !== null) {
// If there is another queue, it forms the new tail.
this.tail = tail.next
tail.next = null
}
return next
}
}