tftsr-devops_investigation/node_modules/mdast-util-to-hast/lib/handlers/table-row.js
Shaun Arman 8839075805 feat: initial implementation of TFTSR IT Triage & RCA application
Implements Phases 1-8 of the TFTSR implementation plan.

Rust backend (Tauri 2.x, src-tauri/):
- Multi-provider AI: OpenAI-compatible, Anthropic, Gemini, Mistral, Ollama
- PII detection engine: 11 regex patterns with overlap resolution
- SQLCipher AES-256 encrypted database with 10 versioned migrations
- 28 Tauri IPC commands for triage, analysis, document, and system ops
- Ollama: hardware probe, model recommendations, pull/delete with events
- RCA and blameless post-mortem Markdown document generators
- PDF export via printpdf
- Audit log: SHA-256 hash of every external data send
- Integration stubs for Confluence, ServiceNow, Azure DevOps (v0.2)

Frontend (React 18 + TypeScript + Vite, src/):
- 9 pages: full triage workflow NewIssue→LogUpload→Triage→Resolution→RCA→Postmortem→History+Settings
- 7 components: ChatWindow, TriageProgress, PiiDiffViewer, DocEditor, HardwareReport, ModelSelector, UI primitives
- 3 Zustand stores: session, settings (persisted), history
- Type-safe tauriCommands.ts matching Rust backend types exactly
- 8 IT domain system prompts (Linux, Windows, Network, K8s, DB, Virt, HW, Obs)

DevOps:
- .woodpecker/test.yml: rustfmt, clippy, cargo test, tsc, vitest on every push
- .woodpecker/release.yml: linux/amd64 + linux/arm64 builds, Gogs release upload

Verified:
- cargo check: zero errors
- tsc --noEmit: zero errors
- vitest run: 13/13 unit tests passing

Co-Authored-By: Claude Sonnet 4.6 (1M context) <noreply@anthropic.com>
2026-03-14 22:36:25 -05:00

64 lines
1.6 KiB
JavaScript

/**
* @import {Element, ElementContent, Properties} from 'hast'
* @import {Parents, TableRow} from 'mdast'
* @import {State} from '../state.js'
*/
/**
* Turn an mdast `tableRow` node into hast.
*
* @param {State} state
* Info passed around.
* @param {TableRow} node
* mdast node.
* @param {Parents | undefined} parent
* Parent of `node`.
* @returns {Element}
* hast node.
*/
export function tableRow(state, node, parent) {
const siblings = parent ? parent.children : undefined
// Generate a body row when without parent.
const rowIndex = siblings ? siblings.indexOf(node) : 1
const tagName = rowIndex === 0 ? 'th' : 'td'
// To do: option to use `style`?
const align = parent && parent.type === 'table' ? parent.align : undefined
const length = align ? align.length : node.children.length
let cellIndex = -1
/** @type {Array<ElementContent>} */
const cells = []
while (++cellIndex < length) {
// Note: can also be undefined.
const cell = node.children[cellIndex]
/** @type {Properties} */
const properties = {}
const alignValue = align ? align[cellIndex] : undefined
if (alignValue) {
properties.align = alignValue
}
/** @type {Element} */
let result = {type: 'element', tagName, properties, children: []}
if (cell) {
result.children = state.all(cell)
state.patch(cell, result)
result = state.applyData(cell, result)
}
cells.push(result)
}
/** @type {Element} */
const result = {
type: 'element',
tagName: 'tr',
properties: {},
children: state.wrap(cells, true)
}
state.patch(node, result)
return state.applyData(node, result)
}