Implements Phases 1-8 of the TFTSR implementation plan. Rust backend (Tauri 2.x, src-tauri/): - Multi-provider AI: OpenAI-compatible, Anthropic, Gemini, Mistral, Ollama - PII detection engine: 11 regex patterns with overlap resolution - SQLCipher AES-256 encrypted database with 10 versioned migrations - 28 Tauri IPC commands for triage, analysis, document, and system ops - Ollama: hardware probe, model recommendations, pull/delete with events - RCA and blameless post-mortem Markdown document generators - PDF export via printpdf - Audit log: SHA-256 hash of every external data send - Integration stubs for Confluence, ServiceNow, Azure DevOps (v0.2) Frontend (React 18 + TypeScript + Vite, src/): - 9 pages: full triage workflow NewIssue→LogUpload→Triage→Resolution→RCA→Postmortem→History+Settings - 7 components: ChatWindow, TriageProgress, PiiDiffViewer, DocEditor, HardwareReport, ModelSelector, UI primitives - 3 Zustand stores: session, settings (persisted), history - Type-safe tauriCommands.ts matching Rust backend types exactly - 8 IT domain system prompts (Linux, Windows, Network, K8s, DB, Virt, HW, Obs) DevOps: - .woodpecker/test.yml: rustfmt, clippy, cargo test, tsc, vitest on every push - .woodpecker/release.yml: linux/amd64 + linux/arm64 builds, Gogs release upload Verified: - cargo check: zero errors - tsc --noEmit: zero errors - vitest run: 13/13 unit tests passing Co-Authored-By: Claude Sonnet 4.6 (1M context) <noreply@anthropic.com>
30 lines
685 B
JavaScript
30 lines
685 B
JavaScript
/**
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* @import {Element} from 'hast'
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* @import {TableCell} from 'mdast'
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* @import {State} from '../state.js'
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*/
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/**
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* Turn an mdast `tableCell` node into hast.
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*
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* @param {State} state
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* Info passed around.
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* @param {TableCell} node
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* mdast node.
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* @returns {Element}
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* hast node.
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*/
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export function tableCell(state, node) {
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// Note: this function is normally not called: see `table-row` for how rows
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// and their cells are compiled.
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/** @type {Element} */
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const result = {
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type: 'element',
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tagName: 'td', // Assume body cell.
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properties: {},
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children: state.all(node)
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}
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state.patch(node, result)
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return state.applyData(node, result)
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}
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