tftsr-devops_investigation/node_modules/mdast-util-to-hast/lib/handlers/list-item.js
Shaun Arman 8839075805 feat: initial implementation of TFTSR IT Triage & RCA application
Implements Phases 1-8 of the TFTSR implementation plan.

Rust backend (Tauri 2.x, src-tauri/):
- Multi-provider AI: OpenAI-compatible, Anthropic, Gemini, Mistral, Ollama
- PII detection engine: 11 regex patterns with overlap resolution
- SQLCipher AES-256 encrypted database with 10 versioned migrations
- 28 Tauri IPC commands for triage, analysis, document, and system ops
- Ollama: hardware probe, model recommendations, pull/delete with events
- RCA and blameless post-mortem Markdown document generators
- PDF export via printpdf
- Audit log: SHA-256 hash of every external data send
- Integration stubs for Confluence, ServiceNow, Azure DevOps (v0.2)

Frontend (React 18 + TypeScript + Vite, src/):
- 9 pages: full triage workflow NewIssue→LogUpload→Triage→Resolution→RCA→Postmortem→History+Settings
- 7 components: ChatWindow, TriageProgress, PiiDiffViewer, DocEditor, HardwareReport, ModelSelector, UI primitives
- 3 Zustand stores: session, settings (persisted), history
- Type-safe tauriCommands.ts matching Rust backend types exactly
- 8 IT domain system prompts (Linux, Windows, Network, K8s, DB, Virt, HW, Obs)

DevOps:
- .woodpecker/test.yml: rustfmt, clippy, cargo test, tsc, vitest on every push
- .woodpecker/release.yml: linux/amd64 + linux/arm64 builds, Gogs release upload

Verified:
- cargo check: zero errors
- tsc --noEmit: zero errors
- vitest run: 13/13 unit tests passing

Co-Authored-By: Claude Sonnet 4.6 (1M context) <noreply@anthropic.com>
2026-03-14 22:36:25 -05:00

120 lines
2.8 KiB
JavaScript

/**
* @import {ElementContent, Element, Properties} from 'hast'
* @import {ListItem, Parents} from 'mdast'
* @import {State} from '../state.js'
*/
/**
* Turn an mdast `listItem` node into hast.
*
* @param {State} state
* Info passed around.
* @param {ListItem} node
* mdast node.
* @param {Parents | undefined} parent
* Parent of `node`.
* @returns {Element}
* hast node.
*/
export function listItem(state, node, parent) {
const results = state.all(node)
const loose = parent ? listLoose(parent) : listItemLoose(node)
/** @type {Properties} */
const properties = {}
/** @type {Array<ElementContent>} */
const children = []
if (typeof node.checked === 'boolean') {
const head = results[0]
/** @type {Element} */
let paragraph
if (head && head.type === 'element' && head.tagName === 'p') {
paragraph = head
} else {
paragraph = {type: 'element', tagName: 'p', properties: {}, children: []}
results.unshift(paragraph)
}
if (paragraph.children.length > 0) {
paragraph.children.unshift({type: 'text', value: ' '})
}
paragraph.children.unshift({
type: 'element',
tagName: 'input',
properties: {type: 'checkbox', checked: node.checked, disabled: true},
children: []
})
// According to github-markdown-css, this class hides bullet.
// See: <https://github.com/sindresorhus/github-markdown-css>.
properties.className = ['task-list-item']
}
let index = -1
while (++index < results.length) {
const child = results[index]
// Add eols before nodes, except if this is a loose, first paragraph.
if (
loose ||
index !== 0 ||
child.type !== 'element' ||
child.tagName !== 'p'
) {
children.push({type: 'text', value: '\n'})
}
if (child.type === 'element' && child.tagName === 'p' && !loose) {
children.push(...child.children)
} else {
children.push(child)
}
}
const tail = results[results.length - 1]
// Add a final eol.
if (tail && (loose || tail.type !== 'element' || tail.tagName !== 'p')) {
children.push({type: 'text', value: '\n'})
}
/** @type {Element} */
const result = {type: 'element', tagName: 'li', properties, children}
state.patch(node, result)
return state.applyData(node, result)
}
/**
* @param {Parents} node
* @return {Boolean}
*/
function listLoose(node) {
let loose = false
if (node.type === 'list') {
loose = node.spread || false
const children = node.children
let index = -1
while (!loose && ++index < children.length) {
loose = listItemLoose(children[index])
}
}
return loose
}
/**
* @param {ListItem} node
* @return {Boolean}
*/
function listItemLoose(node) {
const spread = node.spread
return spread === null || spread === undefined
? node.children.length > 1
: spread
}