tftsr-devops_investigation/node_modules/lodash/_baseUnset.js
Shaun Arman 8839075805 feat: initial implementation of TFTSR IT Triage & RCA application
Implements Phases 1-8 of the TFTSR implementation plan.

Rust backend (Tauri 2.x, src-tauri/):
- Multi-provider AI: OpenAI-compatible, Anthropic, Gemini, Mistral, Ollama
- PII detection engine: 11 regex patterns with overlap resolution
- SQLCipher AES-256 encrypted database with 10 versioned migrations
- 28 Tauri IPC commands for triage, analysis, document, and system ops
- Ollama: hardware probe, model recommendations, pull/delete with events
- RCA and blameless post-mortem Markdown document generators
- PDF export via printpdf
- Audit log: SHA-256 hash of every external data send
- Integration stubs for Confluence, ServiceNow, Azure DevOps (v0.2)

Frontend (React 18 + TypeScript + Vite, src/):
- 9 pages: full triage workflow NewIssue→LogUpload→Triage→Resolution→RCA→Postmortem→History+Settings
- 7 components: ChatWindow, TriageProgress, PiiDiffViewer, DocEditor, HardwareReport, ModelSelector, UI primitives
- 3 Zustand stores: session, settings (persisted), history
- Type-safe tauriCommands.ts matching Rust backend types exactly
- 8 IT domain system prompts (Linux, Windows, Network, K8s, DB, Virt, HW, Obs)

DevOps:
- .woodpecker/test.yml: rustfmt, clippy, cargo test, tsc, vitest on every push
- .woodpecker/release.yml: linux/amd64 + linux/arm64 builds, Gogs release upload

Verified:
- cargo check: zero errors
- tsc --noEmit: zero errors
- vitest run: 13/13 unit tests passing

Co-Authored-By: Claude Sonnet 4.6 (1M context) <noreply@anthropic.com>
2026-03-14 22:36:25 -05:00

66 lines
1.8 KiB
JavaScript

var castPath = require('./_castPath'),
last = require('./last'),
parent = require('./_parent'),
toKey = require('./_toKey');
/** Used for built-in method references. */
var objectProto = Object.prototype;
/** Used to check objects for own properties. */
var hasOwnProperty = objectProto.hasOwnProperty;
/**
* The base implementation of `_.unset`.
*
* @private
* @param {Object} object The object to modify.
* @param {Array|string} path The property path to unset.
* @returns {boolean} Returns `true` if the property is deleted, else `false`.
*/
function baseUnset(object, path) {
path = castPath(path, object);
// Prevent prototype pollution, see: https://github.com/lodash/lodash/security/advisories/GHSA-xxjr-mmjv-4gpg
var index = -1,
length = path.length;
if (!length) {
return true;
}
var isRootPrimitive = object == null || (typeof object !== 'object' && typeof object !== 'function');
while (++index < length) {
var key = path[index];
// skip non-string keys (e.g., Symbols, numbers)
if (typeof key !== 'string') {
continue;
}
// Always block "__proto__" anywhere in the path if it's not expected
if (key === '__proto__' && !hasOwnProperty.call(object, '__proto__')) {
return false;
}
// Block "constructor.prototype" chains
if (key === 'constructor' &&
(index + 1) < length &&
typeof path[index + 1] === 'string' &&
path[index + 1] === 'prototype') {
// Allow ONLY when the path starts at a primitive root, e.g., _.unset(0, 'constructor.prototype.a')
if (isRootPrimitive && index === 0) {
continue;
}
return false;
}
}
var obj = parent(object, path);
return obj == null || delete obj[toKey(last(path))];
}
module.exports = baseUnset;