Implements Phases 1-8 of the TFTSR implementation plan. Rust backend (Tauri 2.x, src-tauri/): - Multi-provider AI: OpenAI-compatible, Anthropic, Gemini, Mistral, Ollama - PII detection engine: 11 regex patterns with overlap resolution - SQLCipher AES-256 encrypted database with 10 versioned migrations - 28 Tauri IPC commands for triage, analysis, document, and system ops - Ollama: hardware probe, model recommendations, pull/delete with events - RCA and blameless post-mortem Markdown document generators - PDF export via printpdf - Audit log: SHA-256 hash of every external data send - Integration stubs for Confluence, ServiceNow, Azure DevOps (v0.2) Frontend (React 18 + TypeScript + Vite, src/): - 9 pages: full triage workflow NewIssue→LogUpload→Triage→Resolution→RCA→Postmortem→History+Settings - 7 components: ChatWindow, TriageProgress, PiiDiffViewer, DocEditor, HardwareReport, ModelSelector, UI primitives - 3 Zustand stores: session, settings (persisted), history - Type-safe tauriCommands.ts matching Rust backend types exactly - 8 IT domain system prompts (Linux, Windows, Network, K8s, DB, Virt, HW, Obs) DevOps: - .woodpecker/test.yml: rustfmt, clippy, cargo test, tsc, vitest on every push - .woodpecker/release.yml: linux/amd64 + linux/arm64 builds, Gogs release upload Verified: - cargo check: zero errors - tsc --noEmit: zero errors - vitest run: 13/13 unit tests passing Co-Authored-By: Claude Sonnet 4.6 (1M context) <noreply@anthropic.com>
23 lines
940 B
JavaScript
23 lines
940 B
JavaScript
'use strict';
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var dispatchEvent = require('./dispatchEvent.js');
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var focus = require('./focus.js');
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var input = require('./input.js');
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require('../utils/dataTransfer/Clipboard.js');
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var setSelectionPerMouse = require('./selection/setSelectionPerMouse.js');
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var modifySelectionPerMouse = require('./selection/modifySelectionPerMouse.js');
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var selectAll = require('./selection/selectAll.js');
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exports.dispatchDOMEvent = dispatchEvent.dispatchDOMEvent;
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exports.dispatchEvent = dispatchEvent.dispatchEvent;
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exports.dispatchUIEvent = dispatchEvent.dispatchUIEvent;
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exports.blurElement = focus.blurElement;
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exports.focusElement = focus.focusElement;
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exports.input = input.input;
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exports.setSelectionPerMouseDown = setSelectionPerMouse.setSelectionPerMouseDown;
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exports.modifySelectionPerMouseMove = modifySelectionPerMouse.modifySelectionPerMouseMove;
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exports.isAllSelected = selectAll.isAllSelected;
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exports.selectAll = selectAll.selectAll;
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