tftsr-devops_investigation/node_modules/@tauri-apps/api/menu/checkMenuItem.d.ts
Shaun Arman 8839075805 feat: initial implementation of TFTSR IT Triage & RCA application
Implements Phases 1-8 of the TFTSR implementation plan.

Rust backend (Tauri 2.x, src-tauri/):
- Multi-provider AI: OpenAI-compatible, Anthropic, Gemini, Mistral, Ollama
- PII detection engine: 11 regex patterns with overlap resolution
- SQLCipher AES-256 encrypted database with 10 versioned migrations
- 28 Tauri IPC commands for triage, analysis, document, and system ops
- Ollama: hardware probe, model recommendations, pull/delete with events
- RCA and blameless post-mortem Markdown document generators
- PDF export via printpdf
- Audit log: SHA-256 hash of every external data send
- Integration stubs for Confluence, ServiceNow, Azure DevOps (v0.2)

Frontend (React 18 + TypeScript + Vite, src/):
- 9 pages: full triage workflow NewIssue→LogUpload→Triage→Resolution→RCA→Postmortem→History+Settings
- 7 components: ChatWindow, TriageProgress, PiiDiffViewer, DocEditor, HardwareReport, ModelSelector, UI primitives
- 3 Zustand stores: session, settings (persisted), history
- Type-safe tauriCommands.ts matching Rust backend types exactly
- 8 IT domain system prompts (Linux, Windows, Network, K8s, DB, Virt, HW, Obs)

DevOps:
- .woodpecker/test.yml: rustfmt, clippy, cargo test, tsc, vitest on every push
- .woodpecker/release.yml: linux/amd64 + linux/arm64 builds, Gogs release upload

Verified:
- cargo check: zero errors
- tsc --noEmit: zero errors
- vitest run: 13/13 unit tests passing

Co-Authored-By: Claude Sonnet 4.6 (1M context) <noreply@anthropic.com>
2026-03-14 22:36:25 -05:00

33 lines
1.4 KiB
TypeScript

import { MenuItemBase } from './base';
import { type MenuItemOptions } from '../menu';
/** Options for creating a new check menu item. */
export interface CheckMenuItemOptions extends MenuItemOptions {
/** Whether the new check menu item is enabled or not. */
checked?: boolean;
}
/**
* A check menu item inside a {@linkcode Menu} or {@linkcode Submenu}
* and usually contains a text and a check mark or a similar toggle
* that corresponds to a checked and unchecked states.
*/
export declare class CheckMenuItem extends MenuItemBase {
/** @ignore */
protected constructor(rid: number, id: string);
/** Create a new check menu item. */
static new(opts: CheckMenuItemOptions): Promise<CheckMenuItem>;
/** Returns the text of this check menu item. */
text(): Promise<string>;
/** Sets the text for this check menu item. */
setText(text: string): Promise<void>;
/** Returns whether this check menu item is enabled or not. */
isEnabled(): Promise<boolean>;
/** Sets whether this check menu item is enabled or not. */
setEnabled(enabled: boolean): Promise<void>;
/** Sets the accelerator for this check menu item. */
setAccelerator(accelerator: string | null): Promise<void>;
/** Returns whether this check menu item is checked or not. */
isChecked(): Promise<boolean>;
/** Sets whether this check menu item is checked or not. */
setChecked(checked: boolean): Promise<void>;
}