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chore: Regenerate all playbooks
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## Basic idea
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## Basic idea
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Spark & Reachy Photo Booth is an interactive and event-driven photo booth demo that combines the **DGX Spark™** with the **Reachy Mini** robot to create an engaging multimodal AI experience. The system showcases:
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Spark & Reachy Photo Booth is an interactive and event-driven photo booth demo that combines the **DGX Spark™** with the **Reachy Mini** robot to create an engaging multimodal AI experience. The system showcases:
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@ -33,7 +33,7 @@ Spark & Reachy Photo Booth is an interactive and event-driven photo booth demo t
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The demo is based on a several services that communicate through a message bus.
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The demo is based on a several services that communicate through a message bus.
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> [!NOTE]
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> [!NOTE]
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> This playbook applies to both the Reachy Mini and Reachy Mini Lite robots. For simplicity, we’ll refer to the robot as Reachy throughout this playbook.
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> This playbook applies to both the Reachy Mini and Reachy Mini Lite robots. For simplicity, we’ll refer to the robot as Reachy throughout this playbook.
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@ -149,7 +149,7 @@ Run the following command to make sure the Reachy speaker can reach the maximum
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./robot-controller-service/scripts/speaker_setup.sh
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./robot-controller-service/scripts/speaker_setup.sh
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```
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```
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## Step 4. Start the stack
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## Step 4. Start the stack
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BIN
nvidia/spark-reachy-photo-booth/assets/architecture-diagram.png
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nvidia/spark-reachy-photo-booth/assets/architecture-diagram.png
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nvidia/spark-reachy-photo-booth/assets/setup.jpg
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nvidia/spark-reachy-photo-booth/assets/setup.jpg
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nvidia/spark-reachy-photo-booth/assets/teaser.jpg
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nvidia/spark-reachy-photo-booth/assets/teaser.jpg
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@ -46,7 +46,7 @@ fourbit_models = [
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] # More models at https://huggingface.co/unsloth
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] # More models at https://huggingface.co/unsloth
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model, tokenizer = FastModel.from_pretrained(
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model, tokenizer = FastModel.from_pretrained(
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model_name = "unsloth/gemma-3-4B-it",
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model_name = "unsloth/Phi-3.5-mini-instruct",
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max_seq_length = 2048, # Choose any for long context!
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max_seq_length = 2048, # Choose any for long context!
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load_in_4bit = True, # 4 bit quantization to reduce memory
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load_in_4bit = True, # 4 bit quantization to reduce memory
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load_in_8bit = False, # [NEW!] A bit more accurate, uses 2x memory
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load_in_8bit = False, # [NEW!] A bit more accurate, uses 2x memory
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